Guidelines
Suggest edit

Add 3-D depth cues when later recall is the goal

For delayed recall of quantitative findings, use added 3-D depth cues on line or bar charts of 2-D data to maximize memorability and address flat renderings that do not stand out for viewers who must remember the figure later.

  • purpose:refine
  • basis:empirical
  • lever:encoding
  • communication:resonance
  • quality:aesthetics
  • aesthetic:style:use

advice

Add depth for later recall

Add 3-D depth cues when the chart’s job is to stay in memory after the viewer looks away. For example, switch a 2-D area line or 2-D area bar to a 3-D volume version when people must remember the figure later without referring back to it.

reason

Why depth cues fit a memorability goal

Depth cues can make a display feel more distinctive and more presentation-like than a flat rendering.

Mechanism: Added depth makes the figure stand out, which matches situations where memorability matters more than immediate use.

Evidence: In the paper’s preference studies, 3-D graphs were chosen more often than 2-D graphs when the chart was supposed to be memorable, and a 3-D volume graph was significantly preferred over a 2-D area graph in the memory-focused forced-choice comparison (Levy et al., 1996).

context

Use when the chart must be remembered later

  • User Goal: Make the chart memorable for later use.
  • Task: Support delayed recall rather than immediate decision-making.
  • Data: 2-D quantitative data already planned as a line or bar graph.
  • Chart Setting: A static graph where 3-D depth cues are optional.
  • Audience: Viewers who will need to remember the figure without looking back at it.
  • Success Criterion: Viewers judge the chart as the more memorable option.

exceptions

Do not use when immediate use is the priority

Break it when: The chart must help viewers make a correct decision now rather than remember it later. Why: Under immediate-use conditions, 2-D graphs were preferred.

costs

Costs of adding depth cues

Sacrifice: Some flat simplicity. Risk: Added depth can introduce extra visual structure that is not needed for immediate reading. Mitigation: Use depth as a deliberate memory move rather than as a default style on every chart.

mistakes

Common misuse of depth for memory

Mistake: Adding 3-D depth to every chart whether or not later recall matters. Why it fails: The paper’s preference pattern for 3-D was tied to memorability, not to all reading situations.

check

Check whether memorability is really the goal

Failure Sign: Reviewers say the 3-D version is more memorable, but the chart is actually being used for an immediate decision. Quick Check: Compare flat and 3-D versions of the same chart and ask which one seems easier to remember later. Stronger Test: Ask intended viewers which version they would choose if they could not refer back to the chart during the later decision.

fix

Fix the rendering choice

  • Add depth cues to the current flat line or bar chart only on the version meant for later recall.
  • Convert a 2-D area rendering to a 3-D volume rendering when memorability is the main requirement.
  • Limit the 3-D treatment to charts whose job is delayed recall rather than immediate reading.

References

Levy, E., Zacks, J., Tversky, B., & Schiano, D. (1996). Gratuitous graphics? Putting preferences in perspective. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems Common Ground - CHI ’96, 42–49. https://doi.org/10.1145/238386.238400